I’ve been playing Champions Online a bit lately, partly because I’ve felt a bigger need to get my MMO fix and partly because I have a Lifetime subscription. One of the things that I find particularly about the game is how they do instanced zones.Continue readingSeamless Instanced Worlds
Tag: MMORPGs
Dualing in MMOs
I’ve played a lot of Travian over the last few years and perhaps one of the first things you learn as a Travian player is that one player on an account is not enough to be competitive. In my recent mini-return to Everquest 2, this has got me thinking of how this would work in…Continue readingDualing in MMOs
Everquest 2 Extended Announced
This week I got an email from Sony Online Entertainment announcing to me that they are launching EverQuest 2 Extended. What this is, is a free-to-play edition of EQ2. They aren’t doing it quite like normal, they are splitting it up into tiers. So there will be free to play, an extended version with a one…Continue readingEverquest 2 Extended Announced
Gamey vs. Realistic MMORPGs
I have been thinking a lot of MMORPG design of late. A lot of this design thought has really made me thinking of the gaminess of online games. I personally have always been a fan of realism in my MMOs over gaminess. So personally, from a systems point of view, I prefer Ultima Online over…Continue readingGamey vs. Realistic MMORPGs
Websites of Old
In my return to Asheron’s Call, I got to thinking about the times I had in the olden days of AC. I thought of the old blog I used to keep of my adventuring in AC. The blog was titled “The Life & Times of Razak.” It didn’t have its own domain, I used a…Continue readingWebsites of Old
Every now and then I get an itch to play an older game that I enjoyed years ago on a regular basis. If you’ve read this blog regularly at all, you know that almost yearly I return to City of Heroes for a month to check out the changes and enjoy the Super Hero atmosphere.…Continue readingNew MMO Bug