Lately I’ve been getting back into to ToonTown for some reason. I know I know it is a kids game. Really that has never bothered me though. I’ve always looked for top quality games regardless of who the game is targeted at. To me, if the game is fun it is worth playing. And honestly, ToonTown is fun and thus it is worth playing. Well at least for short bursts it is. It is kind of like City of Heroes where the repetitiveness comes up really quickly in the game.
I’ve been reading up a lot on Google of late. There have been many things of note that I have really taken from them as a company and some of the theories that they work off of. In particular, I have found it astonishing to see how well it seems that what Google does carries so well into Game Design theory and game development. Because of that, It hought it would be a good opportunity to bring in a new law of Raph Koster’s and take some of what I’ve learned from Google into the MMORPG realm.
I haven’t done an MMO Laws post for awhile and looking Raph’s laws again last night I made a realization that a couple of his laws really connected in an odd way. In fact I thought that one law was in conflict with another law. In particular I want to talk about Koster’s Law and how the Community Size Law basically counters it.
I bought Sims 3 a few weeks ago, and though I continue to find new things in it every time I play, I felt that I know the game well enough to be bale to review it honestly. Sims 3 is actually kind of a difficult review. I mean, like the other Sims games, it is solid, there isn’t a lot that they ever really needed to improve on and as such Sims 3 seems very much like Sims 2. So much so you wonder for awhile why it is that we end up with a sequal to a game that already is pretty solid in its own right. Of course the main reason to do this is to provide new expansions and thus get more money without having to actually think up new ideas.
Last week was SoE’s yearly fan fest where they have fans from all their games get together to have fun, talk about their games, and make announcements for the year ahead. I have never really been too excited about many of their other games, so of course I want to talk mostly about what they talked about in reference with [amazonify]B001EPZD7A::text::::EverQuest 2[/amazonify]. The big announcement was their yearly expansion announcement. It isn’t ever really a surprise that they announce them, but just more what exactly will be in it.
Ever since I bought my [amazonify]B001T8W2LW::text::::DSi[/amazonify], I’ve been sitting on the 1000 free DSi Points in order to get myself a quality download title when one came out. The initial offerings have thus far been fairly substandard, they look more like many of the more recent WiiWare titles (baring FFIV: After Years). The first real time title in my opinion occurred last week after E3 finally ended with Mario vs. Donkey Kong: The Minis March Again. I believe this is the third title in the series, but this is the first available as a completely downloadable game.