SNES Mini Wishlist

I’m sad that I was never able to get my hands on a NES mini. Even though Nintendo has said the last shipments of the year will be sent throughout April, I am kind of hopeful that the verbiage “of the year” means we will see its triumphant return at some point. I really want to get every version of the mini and will likely buy myself a Famicom Mini imported from Japan as prices for that console are fairly reasonable. HOPEFULLY, the SNES mini doesn’t have the same production issues the NES mini did. I imagine demand will be even higher this time around as the SNES is thought of better than the NES and I can imagine more people wanting to get on board with the games. So really my #1 wish for the SNES Mini is that they actually make enough that I can own one! But outside of that, everyone and their mothers are making wishlists of what games they want to see on the novelty console so I figured I’d make my wish list. Note though, there are a ton of games I want to see on this console. My choice is basically copying the concept of the NES mini of getting a number of games from different genres and companies.

  1. Super Mario World – I think this is the one gimme that we can expect on the system. The game plays just as good today.
  2. Earthbound – I kind of expect this one on the system as well. The mini will need a couple token RPGs, especially since SNES had so many really good ones. Nintendo of late has been doing its best to promote the Earthbound series and this would be another easy way to get it out there.
  3. F-Zero – A racer, and a great one at that. How could we not see this on the system?
  4. Super Street Fighter II: Random edition – Nintendo gets Final Edition on Switch as an exclusive (for now), is it possible we see one of the SNES editions make it here as well? I have a feeling it was in on the contract.
  5. Final Fantasy IV – VI is the better game, but could easily be held back for a second SNES mini. NES mini has the original Final Fantasy, proving that Square Enix is willing to deal with these.
  6. Super Metroid – Often considered the best Metroid that was made. This would be a beneficial addition for the actiony-type games.
  7. Mega Man X2 – X1 I think is the better game, like FF4 over 6, save it for a future edition, X2 provides a good variety and is still a good game.
  8. Donkey Kong Country 2: Diddy’s Kong Quest – See above.
  9. Earthworm Jim – I’m not even entirely sure who owns Earthworm Jim these days. There hasn’t been a new one in ages has there? It was a great game and also a little niche. I think it’d be a great add.
  10. Super Castlevania IV – Konami played nice and put Castlevania on the NES, here’s another classic.
  11. Kirby’s Dream Land 3 – I never got into the Kirby games, but how can you not include Kirby?
  12. Ken Griffey’s Jr’s Winning Run Baseball – Sports game that was actually created by Nintendo. Easy add.
  13. Super Punch-Out – Probably the least popular of the Punch Out games, but again, adds variety and owned by Nintendo.
  14. SimCity – This is one of my all time favorite renditions of any SimCity. Super fun version. I’m not sure how EA feels about putting their games out there and generally this one can only be gotten via cart, but still would be awesome to see its return.
  15. Pilotwings – Man the SNES had a good launch… Pilotwings, SimCity, F-Zero, and Mario World. Pretty sure that was it at launch but I’d take any one of em.
  16. NBA Jam Tournament Edition – Switch is getting a Jam-like game, why not promote it by putting Jam on the mini?
  17. Actraiser – Another game I love that doesn’t get a lot of praise but is great. Part Platformer, Part God-Simulation Part awesome.
  18. Star Fox – Honestly, I was originally going to leave it off the list of games because I feel like the list was already Nintendo heavy and needed to save a few gems for SNES Mini 2 (Which I imagine they have to leave as a possibility), but it is a shooter game and this list is pretty slim on those. It also is the game that showcases the FX chip the best.
  19. Breath of Fire – I wanted one more RPG on the system after FFIV & Earthbound and I wanted it to not be going through Square which is really difficult since Square and Enix were the two big RPG creators of the day and now they are the same company. Breath of Fire is a good game that doesn’t get a ton of press which makes it a great niche game to add to this list.
  20. The Legend of the Mystical Ninja – LOVE this game. Another niche action-adventure game.
  21. The Legend of Zelda: A Link to the Past – Thought I’d forget? Naw this game has to be there.
  22. Zombies Ate My Neighbors – I think the Genesis version might actually be the better version, but this is still a cult classic.
  23. Super Adventure Island – Another Hudson Soft Game, I was thinking either this or Bomberman, but I decided that if they were going to include games that allow for 3+ players it’d be on the next SNES Mini, not this version.
  24. Super Star Wars – This is kind of a pipe dream. I don’t think it would happen, but the Star Wars trilogy on the SNES were pretty good games.
  25. Super Mario Kart – Nintendo brings back the version that started it all. I would rank the original as the 4th best SMK, but die hards love this one.
  26. Lemmings – Another pipe dream. This was made by DMA designs which is now Rockstar North and Rockstar hasn’t traditionally played nice with Nintendo so don’t expect it to happen. But IMHO, Lemmings may have been the best puzzle game on the system.
  27. The Lost Vikings – Simliarly, another classic that likely won’t make it. I mean this has a better shot than Lemmings.
  28. Wario’s Woods – I”ll be honest, not played it, and I don’t think the game is generally thought of well. But it is a puzzle game all the same.
  29. Some random Madden – They are pretty much all the same, but this is the generation that started the franchise so I feel like it should be included.
  30. Aerobiz Supersonic – Another pipedream, but this game is a personal favorite of mine. It’s an Airliner business simulator back in the SNES days and is honestly one of my fav from the system. Very niche game and doubt it’d show up but this was my personal wish it was there item.

Year One of This Generation’s Consoles.

Today, December 19th, 2014. The Xbox One, from here on out to be referred to as the Xboned, has a sale price at target for $350. You get the xboned, Assassin’s Creed 4, Assassin’s Creed Unity, and a $70 gift card. Which puts the system plus two games at the astounding price of $280. Really good price for a system that has only been out for a year. Now I have been considering shelling out the $$ for a previous gen system now that prices have died somewhat. 360 is currently sitting at $200 and the PS3 is sitting at $250. Both come with games, generally I’ve only wanted the games that come with the PS3. In retrospect I think the PS3 ended with the best games of the system but that is a conversation for another post. But this did get me thinking of whether it is worth the price… even at $280 to buy an Xboned, and this relates to the issues that Wii U had after its first year of selling systems. Certainly the xboned has sold more systems in its first year than the Wii U did, though the Wii U sold more in the first couple of months. After one year, the xboned has sold 9.4 Million units globally while the Wii U has sold just 8 Million Units after two years. That’s bad for the Wii U. PS4 is sitting at 16.6 Million Units after one year. That’s bad for the Xboned.

The biggest complaint about the Wii U after a year was that it had no games. This was undoubtably true, but after a year, the xboned seems to suffer from the same fate. So I kind of wanted to compare the two. I will probably leave PS4 out of this discussion. As a Nintendo fan already I can say that PS4 has more games out now than the Xboned does, and has a very strong lineup coming. I think the PS4 will likely be the console to beat throughout this generation and the numbers are hard to argue. For this comparison. I am going to completely ignore anything that is not exclusive. Why? Because cross-platform games are completely irrelevant when it comes to comparing consoles. I don’t care that Xboned has Assassin’s Creed 4, so does the Wii U. Sure the latest version of Madden is not on the Wii U, but I don’t care about games which require yearly updates with little changes in them  in order to maintain some sort of relevance in the game space. I may count a game which is limited time exclusive but it’ll lose points for eventually losing said exclusivity.

Looking at the best games of the Wii U through their first year…

  • Nintendoland was the launch title they went with that would hopefully sell the system like Wii Sports did, it didn’t. Nintendoland is OK, but not great and I probably wouldn’t have bought if it wasn’t included even at $20 it would have been a questionable purchase.
  • Little Inferno has largely been hailed as a great game and though it has since been released on other platforms, I have heard tales that it isn’t nearly as good without the gamepad functionality.
  • New Super Mario U… It is hard to argue that the game is super fun. it is one of the best of the retro Mario games with really good design. It’s expansion-esque Super Luigi U, which I will not count as a separate game, was a nice though expensive addition to elongate the life of the game.
  • Scribblenauts Unlimited – A cute addition to the series. I like it better than the Unmasked game, but not as well as previous incarnations of the series. I wonder if this series has gone the course, but it still was a pretty good game.
  • Tank! Tank! Tank! – I hear this is a super fun game if you like multiplayer. I haven’t the crowd to play with so I never bothered to pick up the game.
  • ZombiU – I loved the dynamic of starting a new character everytime you die. Very roguelike and cool for a zombie survival game. This game puts survival back in the genre and is overall really good for a launch title. It doesn’t get as much kudos as it should.
  • Pikmin 3 – Amazing addition to the series. I fear the series continues to not sell well and I’m not entirely sure why. I kind of like 2 a little better but this game ranks a close second. Definitely worth a buy.
  • Wonderful 101 – A great idea, unfortunately that has largely been reviewed as a meh game. I have yet to have enough time to really play it.

I did decide not include remakes on this list like Zelda: Wind Waker. And I also tried to stay clear of indie titles because there are a lot and I haven’t played a lot of them. So yeah, overall not great library, especially if  you consider not many people have even heard of Little inferno and tank tank tank.  There were also a few more but not really even to the meh level that wonderful 101 and Nintendoland get.

On to the Xboned.

  • Crimson Dragon – I admit. I was kind of excited by the game. Panzer Dragoon is a very highly regarded game, though really the RPG is what gets the regard, not the rail shooter. It got pretty bad ratings, generally sitting at 50%, but still kind of want to play it anyway.
  • Dead Rising 3 – A good solid game… Good Exclusive. I probably wouldn’t buy it personally but that’s me, to be honest i wouldn’t likely buy ZombiU if it hadn’t come with my system, I’m not a scary game guy.
  • Forza Horizon 2 – Honestly out of all the games before Sunset Overdrive, this is the only one I had heard about that I really wanted to play. Not sure why, I haven’t really been interested in racing games for years.
  • Ryse – This was supposed to be one of the biggest games going into the launch but never really panned out. I would put it in the Nintendoland column.
  • Titanfall – A good solid game, though the amount of hype before versus the amount of talk after is a little disturbing. Probably their biggest game during their launch period.
  • Project Spark – Wonder how much the failure of this game led to the purchase of Minecraft?
  • Sunset Overdrive – To date, the biggest game that gives you a reason to buy an X-Box One, and really the only reason I would seriously consider buying one. The game looks fantastic. Mad props to Insomniac Games.

And that is pretty much their lineup. I guess I could probably include Killer Instinct in the meh column as well, but their free to play method annoyed the crap out of me more than anything. I don’t care if the game is decent, that was bullshit.

Overall, personally I liked the games more on the Nintendo side, Xboned had a few good ones worth going after but just to me not as many. I realize this opinion will be different for those who disregard any game that doesn’t have mass murder as not a “real game,” but I just have a hard time caring about said people. I very much enjoy violent games, why can’t those people enjoy fun games that aren’t violent? It doesn’t make sense to me.

To me the more concerning part is the next year of the xboned. With the end of the first year, you were starting to see production of games ramping up for the Wii U with Bayonetta 2, Super Mario 3D World, Mario Kart, Smash Brothers, and more on the next year. And we were already hearing rumors of Xenoblade X and the next Zelda. With Xbox One… the only thing in the future I have heard about is the next Halo, and I just don’t care.

People, I feel, overrate the games of the first year. In modern consoles, the first year is almost uniformally crappy, even with the PS4. I can excuse that. It’s what that follows that REALLY matters. And both the Wii U and the PS4 have solid lineups planned for next year.  And Nintendo had a good lineup this last year and it was announced at this point last eyar too. That Microsoft has nothing planned but Halo 5 is extremely disturbing and I think even at an amazing price of $280 for the Xbox One. I’m sorry Microsoft… I will pass. I’d rather pay $250 for a PS3 with The Last of Us…

My Consternation With Amiibo

It all starts with the e-Reader. I bought the e-Reader because honestly I thought it was a great idea. At the time collectible cards was still near its height and here’s a way to add stuff to games easily. In particular,  it seemed built for games like Pokemon and Animal Crossing which had lots that they could add to with custom pokemon or clothing that you might be able to download given the right card. It failed miserably. I got a few packs, but overall it seemed fairly difficult to buy any of the packs of e-reader cards, and I had no interest in the Pokemon TCG so I never really bothered with that set.

Then there is the Mii. I love Miis, they are extremely popular to this day. However, they also never were used quite as much as they were promised initially. Their limitations being used in Nintendo’s casual games like Sports, Wii Fit, or Nintendoland. When Nintendo put them in Mario Kart 8, I thought it was both surprising and strange considering it is way more fun to play a classic mario character than your mii anyway, but it is still a nice touch. Nintendo rarely opened up the Miis for use with third-parties which is really a shame because I remember reading articles with various third-parties expressing interest. Honestly, I feel that they should have opened up the API to allow anyone to play with them but Nintendo considers Mii an IP and as such they want to protect it, but in so doing they are limiting the promise of what Miis could have been. On top of that, with a new console they totally could have added in new outfits and features for the Mii to advance them even more, maybe even a slight update on graphics… but no. Miis got ignored, even gimped considering there isn’t an online stage that you can go and view and download other people’s creations anymore.

And this is my concern with Amiibo. In theory, I like it way better than I like Skylanders and Disney Infinity that came before. I mean here, instead of being stuck into a weird game, they almost act as universal DLC unlockers. Meaning, you unlock DLC in multiple games just for owning a cute little statue. When I think that I could unlock a character in Smash Bros that learns to play based on how you play with it, or a new suit in Mario Kart, or an item in Hyrule Warriors… I think this is a great concept.

I think about how these could be used in the future. I mean, like the e-reader before it, Amiibo seems to be tailor made for Animal Crossing which I have no doubt will launch on the Wii U in a couple of years. I also feel like it would work well with Mario Party which is out next year I believe… Maybe add new characters in the game that normally aren’t there? Maybe a helping system. Maybe a learning playstyle similar to Smash Bros. And what if Nintendo eventually put out a central Amiibo game. Maybe Amiibo World or something, similar to Skylanders and Infinity where owning the figures makes a difference on the characters. Coupled with the upcoming New 3DS that has support for Amiibo scanning, and we could also see support for games on that system so that opens it up even more. Nice touch Nintendo.

But then I think of, compatability with games. This concept works way better the more games that the Amiibos work for, and considering we are already at nearly 50 announced figures in the next 6 months, you can’t expect every Amiibo to have something in every game. But this lends to the problem of how many games can you expect each amiibo to have features for? Already there have been many reports that Marth, Villager, and Wii Fit Trainer are discontinued. And because of that, the value of those Amiibo has sky-rocketed. What then, presents Nintendo with the responsibility in the future to have a game that gives owners of Marth a little love? Will Marth only have compatibility for Super Smash Bros. and that is the whole reason why they discontinued it? Villager was a strange one to me to discontinue just because of how perfect Animal Crossing is for this… why didn’t they keep him out until that game came out? Will Village have support in Animal Crossing? It would make sense. Will we only see support in games where the characters are actually present like we see in Smash Brothers and Hyrule Warriors? Or will we see more little trinkets like Mario Kart 8? Wasn’t it a bit of a waste that they decided that all those fun outfits in Bayonetta of Nintendo IPs were included with the game for free instead of as Amiibo add-ons? I mean I’m not complaining but would have been some nice support there.

Then there is third-party support. Nintendo themselves has mentioned that they have already been talks with some third-parties and I have seen reports elsewhere (not sure where) from the third-parties that they are interested. But then, this is the same sort of talk we heard with Miis and we all see where that led us. And if, eventually, third-party games did support Amiibos, how would compensation work? I would guess Nintendo makes about $5 per figure from sales.1 How much would Nintendo give to Sega for including support for Mario Amiibo? $.50 per figure sold? $1.00? Or would they base it on usage of the Amiibo within the game similar to how Spotify pays musicians? For instance, that $5 per figure is put into a giant pot and if players use the amiibo in your game 20% of the time and other games 80% of the time, you get the $1 per figure. And will Nintendo be willing to pay others for using Nintendo’s IP? The fact that we will be seeing Mega Man and Sonic amiibos in February alone I find astonishing and I look forward to seeing that. I wonder how much of a share Sega & Capcom get for those. And I wonder how many more third-party amiibos we might see in the future?

There are a ton of questions right now with Amiibo even close to a month after their release and still not much solid. I like them, but I worry about them. I don’t know if they will get the support we all kind of hope for or if after this initial push it just kind of dwindles away. I don’t know if the current level of support will be the final level support that we can expect going forward. (Each Amiibo may have support for two or three games and that is it.) Right now Nintendo is really selling a hope and a dream. And unfortunately they have not had a great track record with this type of experiment. This one seems to have the most promise. It gives you something far more concrete in the terms of ideas than the e-Reader, and also provides an income the way that the Miis could not. But will the sometimes fickle Nintendo follow through? That remains to be seen. At the very least we will have some cute little figurines to enjoy even if the games don’t really turn out.

Why Nintendo Should Leave Optical Media Behind

I recently was watching a Youtube video of people playing Little Big Planet 3 on the PS4. First of all the game, looks awesome and is one of the bigger reasons to get a PS4 in my eyes.1 But the thing that astonished me most was the loading screens of the game… it would take a good minute or two to load the game up, reminding me of PSX load times that always made me glad that I had an N64 instead of a Playstation. Load times, unfortunately, are the negative that come with optical media, however in recent times that has been negated a bit by having faster optical drives in the system.2

Enter the new competitor which Nintendo has embraced on its portable systems for years now… the SD card. SD cards do not suffer from the speed problems of optical media, they also are a more durable media format, and can write onto the disk. In fact, SD cards very much remind me of the old media that Nintendo prized for so long… the cartridge.

The main problems from the cartridge was the size constraint vs. cost. But let’s look at the size first of all… PS4’s Blu-ray drive can hold 50GB of space. Honestly, compared to the jump in size that the CD gave, this isn’t a whole lot of space anymore. A quick look at amazon.com and I can find 64GB SD card today for about $30. Which isn’t a bad price for retail, though yes is a lot more expensive than what you can get for Blu-ray which runs about $25 for 10 50GB discs. That is .05 per GB of Blu-Ray to .45 per GB of SD. Of course, the hidden truth about these sizes is that games today are rarely over 25GB. For 25GB discs, the price increases to about .06 per GB and for 32GB SD cards, the price decreases to about .12 per GB.

This brings me to scaling. There are essentially two options with Blu-Ray… there is 25 and 50 GB. With SD, there is a lot bigger of a range. Are you making a smaller game? Use a 4GB card, making a bigger game? Use a 64GB card. Not only that, prices change as times progress. 64GB is kind of pricey today, but a year from now they may be fairly affordable. Price of a Blu-Ray disc aren’t likely to deviate much, yeah even at the cheap range, the Blu-ray may still hold an advantage in per GB price, but you are also paying for GB you don’t need and thus you might actually be able to pay less for a 4GB SD card than a 25GB disc even if you are paying more per GB what does it matter if you are only using 2? SD also scales better towards the future in size. PS4 will always only handle 50GB, but the 3DS for example is capable of holding a 128GB SD card and that system is 3 years old. No game requires that amount of space yet, but the ability is there if needed down the line. With Nintendo next console… I would not be surprised if 256 or 512GB might be easily tops.

The rumor for Nintendo’s next console is that they will be merging their portable system with their handheld system. Largely this is the rumor due to the working name of Fusion. The assumption I guess would be a system that might be similar to what we have with the Wii U, except the tablet has processing power similar to an advanced version of the 3DS within its shell that would allow you to take the system with you and play on the go. I think this would be a welcome addition and also feel like a natural evolution. I, along with many others I’m sure, would love to be able to just walk away from my TV and bring my gamepad to work or on vacation, even if the graphics aren’t quite as good as if they were on the TV and even if the games that supported such functionality were somewhat limited. After all, maybe Wii Sports just wouldn’t make sense without the Wii Remotes. The intriguing part of this to me is how to deal with the game media. And this is where SD card could become the next form factor for Nintendo.

Nintendo already has many  years of experience with working with the SD form factor.  SD holds with it many advantages that were lost with the optical media that I am sure Nintendo has long missed (Writability, expanadibility, speed, durability). And perhaps in 3 or 4 years, the size vs. cost has finally advanced to the stage that optical’s only real advantage is no where nearly as large. After all, say what you will about the cheapness of optical media… an expensive game on the 3DS is $40 where a normal priced game on the PS4 and the Xboned is $60. Surely, the price differential isn’t as big as people might assume.3

The reality is that despite the fact that Microsoft got slaughtered for trying to go with no media with the Xboned, with Valve possibly officially launching Steam machines in the next couple of years, I feel like the next gen of consoles won’t have media anyway. I mean think about it… 1TB hard drives are fairly cheap, media is expensive, most countries have good internet even if ours doesn’t, and you generally can redownload games as much as possible. One of the largest complaints I’ve heard of going no media is that not everyone has an internet connection… that argument doesn’t make sense to me after living through the Gamecube era where Nintendo got killed for not having internet support and that was 14 years ago. I agree with the sentiment, but feel that it is really an argument being used by people who don’t have the problem and I would rather them put out real arguments. Personally I like physical media cause I can resell it (valid, though game makers don’t want you to) and I am a collector and don’t like the idea that 10 years from now my game won’t be usable and honestly digital doesn’t really make for good collecting anyway. Really game makers don’t think either argument is valid outside of the fact that they are valid feelings we the consumer has. The other argument that people latch onto even though it doesn’t affect them, that not everyone has internet… it’s only valid to a certain point. In Japan and Korea, it is not. Do remember that Sony & Nintendo care about Japan first.  And while Americans like to think we are more important than everyone else, we are not. We certainly matter in the video game market, but we aren’t the majority. What’s more those without internet are not the majority of the video game market. Actually far from. The number of people who can afford a $600 (Console + 1 or 2 games + a controller) investment and DO NOT HAVE INTERNET is a VERY small percentage. Those people who don’t have internet are often the ones who this year decided to buy an Xbox 360 or a Playstation 3 for Christmas… a full year after the next gen has been out just to save money, so you are literally talking about people who are a full generation behind which means these people won’t be affected by a no media decision until 2022 at the earliest (Assuming Nintendo launches their next console in 2017 on a 5 year cycle which is the absolute earliest that they will, and then another 5 years until the next gen after that launches.) By that point, if people are really without internet… it isn’t Nintendo, Sony or Microsoft you should be angry at… it is the United States Government because that would be ridiculous…

Updated Computer Core

It’s been a looong time since my computer saw an upgrade. I think I’ve gotten new RAM and DVD drive along the way, but by and large I have had the same computer for the last 5 years. Here’s my last blog update talking about my last upgrade. Unlike last upgrade, this one was far better planned. I had been slowly upgrading my computer for some time. I had already upgraded from a lowly 300GB hard drive to 4TB of space. And was well on the way to saving for the next upgrade. This particular core upgrade came about from a $1500 bonus that I got from work, for my new position that I had only been in for 3 months. Nice! Continue reading “Updated Computer Core”

An Open Letter to Valve

It has been a big week for you Valve. You have announced the new Steam Operating System, the long rumored steambox and even a controller meant for Steam. You are quickly finding yourself on your way to the home console market. But l want to put out a few requests…

First, don’t compete with the X-box, Playstation or Wii consoles. Instead, compete with Boxee, XBMC, Apple TV, and the Google Box. Make an HTPC, a good one. The HTPC market has long struggled to do games correctly, and though Microsoft and Sony continue to try to give you a home entertainment solution, to say they have much to be desired is an understatement. You already have the games down and you have more potential than most to get the movies and internet down too because you come from a PC environment.

Second, do a better job with letting the user customize the User Interface. Right now the interface of Steam is ok. But for television it is god awful. Sorry to say. I mean you made a good attempt with the Big Picture stuff, but all I got out of that experiment was not to use Steam on the Big Screen and instead download games separately and then go ahead and create my own screens with a real HTPC setup. Right now you can make categories, change the small banner, and change the faded background images in an indirect route. I want to change the layout more, I want to change the description, the links, I want to be able to add slideshows if I want. I want more customization with the visuals. I want to make subcategories!!!!

Third, get good partnerships. We all know that you are going to partner with Netflix, Hulu and probably Pandora. Everyone does. But get Twitch, Google (Youtube), and Spotify on board too just to name a few. The more like a real HTPC you can get the more successful you will be.

Lastly, Do better with the controller. It looks like ass. You indicate that games that work better with keyboards, like turn-based strategy games, should be great for this. I for the life of me don’t see how. I looked at it and thought that would be terrible for Civ. The only real nice thing about it is the touchpad that allows you to customize areas in it to be buttons. I thought that was a nice touch. Now I’m willing to give it a try, but I’m not overly optimistic. I was really hopeful you’d do better than that.

Now overall, I am quite excited by the Steambox. For the simple reason that I’ve been looking for a way to stream games to my television well and thus far I haven’t really found any good solutions. Steambox is promising to do just that and it is free software at that which is really cool. I also like the concept of the new sharing deal, though I’ll be interested to see just how many companies sign on to allow people to share. I assume at the very least Portal will be sharable, but I imagine no games that just get launched will have them. I am also curious as to what hardware requirements all this is going to take because I probably will build my own box and am curious at the cost of it. But I do think just on the base Valve has a very good start. They just need to correct some things from past iterations of Steam Big Picture.

Good Luck Guys.