Sex and the City Movie Review

I will be an abnormal man when I admit that I have always enjoyed [amazonify]B001DDBCUU::text::::Sex and the City[/amazonify] when it was a television show on HBO. I realize it was about four women and thus often put it in the realm of being too femmy for the average man. But the show itself was smart, whitty, emotional, and funny. At the end of the day, the show was just good. Plus there was nudity and honestly what self-respecting man doesn’t like that.

So when I first heard they would be getting back together for a movie I was happy. I didn’t feel that it was a bad time for the show to end. They had run the gambit on what they could do in a television format. A movie however allows you to do a whole lot more since you can have the audience for nearly two hours instead of the 30-45 minute bursts.

Sex & the City the movieBut while the movie had a lot of promise in its premise, it just didn’t turn out quite right. Instead of being smart and witty, it was dumbed down and down right punny. It was emotional, but it was rarely funny. The humor in the show dipped to dick and fart jokes (literally) which may work for Kevin Smith from time to time (though I don’t like when he over does it even) but it doesn’t seem to work with the normally classy jokes that are often here. And heaven forbid you were hoping for nudity because the nudity dropped out of the movie almost entirely.

The writing itself seemd rather half-assed. While the show had always been emotional, like I said, but this one almost seemed over emotional. When Big predictably called her on her wedding to attempt to break it off, instead of talking him through his hardships like I think she normally would have considering who she was, she went the route of a high school drama queen dropping the phone on the ground and screaming at her friends to get her out of here. Apparently completely unable to walk on her own.

The phone itself turned out to be an oddly big deal as they showed it traveling in slow motion throughout the movie in various points in time, highlighting the bad direction. These moments often got some of the larger laughs that I had throughout the entire film, which I’m not sure if that was the point. I would hope not.

Consumerism was king in the movie, and while style was always important to Carrie, at no point does it seem to dominate her life more than here. Everything was about her buying things. Even her love seemed confirmed by Big buying her a large closet. Apparently that is how one truly shows love to another in this series now. I would also say that I did always think the clothes were fairly good, but here they were down right hideous most of the time. The designers should be flogged for what they did.

The movie was surely disappointing, and I hope they decide against making another. I bet they will because the amount of money the movie made is hard to turn away. Just look at George Lucas and Indiana Jones and Star Wars. I’m sure there will be more, which is unfortunate. This series should have stayed as a positive memory of television greatness.

I give it a D.

The Online Games of Wide Appeal Law

To continue on my line of game design laws for MMOs, I decided to make it easy on myself and just head straight into it and look at Raph’s first law of game design. This rule is actually four in one. I think the point of it was to get under your belt the four most obvious things that a designer should keep in mind. The rules start with a general line stating: “The secrets to a really long-lived, goal-oriented, online game of wide appeal.” I will go into each individual portion seperately.

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New Laws for MMO Design

It has been years since Raph Koster first collected the wisdom of various MMORPG enthusiasts and developers and wrote down a list of Laws of Online World Design. I don’t even think he has touched it for many years, I bet the last edit happened sometime after Dark Age of Camelot was released, given that one of his references came from a DAoC developer. While I think that he had many rules that were in fact very accurate, I can’t help but think of how the MMO world has changed since he first laid them out. I mean Raph must have learned a world of things from SWG alone, let alone something like the advent of WoW.

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Goals of 2009

I know it is a bit of a cliche to set goals with the new year, but it does offer me a chance to set things to work towards. This year, I am going to set myself some really generic goals as you will see, but all of them I think are fairly attainable and make sense for where I am in my life.

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Christmas Unwrap ’08

As is the usual case with my family and me, I did not get all my presents until New Years. Which IMHO is overall a better gift giving time anyway. Combine two holidays in one, avoid shopping rush and get shopping discounts. What could be better? At any rate, it was a fairly decent year for presents. I think it was strongest from my best friend and mother, and weakest from my sister (which is to be expected really).

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Organizing Sections in Writing

Early on in my writing, I had the notion that I had to write in the order that it would appear in the book. Therefor, if I was thinking about how section C would work and had some great ideas, I wouldn’t write them down until I could get sections A and B down. I think this is a problem with many early writers and at some point, like other writers, I realized that it is better for me to sit down and write down what I’m thinking when I’m thinking about it than it is to put it off.

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